#Pathfinding agent gets stuck with no errors

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craggy shoal
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So Im using the base roblox docs pathfinding script but edited a bit to fit in my needs, right now everything is in a module script , it first checks for the closest position near the target position and then paths to it, no errors. Then when its done it waits a bit, and then starts over .

Problem is the second time around it wont go all the way, I get no errors, it shows all the waypoints (I place parts at them), it just stops and doesn't move and I have no idea why.

craggy shoal
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i fixed it i had to set reachedconnection back to nil