#my fireball wont work

1 messages · Page 1 of 1 (latest)

stark mirage
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Thats the local script ( starter player scripts )

cloud island
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Where is the server script? This looks fine to me

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I don’t think it fixes anything but i would use

task.delay(8, function()
  debounce = false
end)

instead of

task.wait(8)
debounce = false

Also, did you intend to make the cooldown 8 seconds?

dire minnow
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because debounce is already set to false

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i think its that

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not bassicaly means the opposite of something

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not sure

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i jus use if debounce == false/

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to start

stark mirage
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yea 8 was intentional

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the server script is quite long

stark mirage
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Ok it was to do with the sound for some reason

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The projectile sound

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I have no idea why

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K now when it hits something it doesnt do dmg and spawns the explosion on the baseplate

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and it doesnt tween