#"CONTINUE"BUTTON STOPPED WORKING
1 messages · Page 1 of 1 (latest)
play.Frame.Title.Activated
is Title a TextButton or TextLabel?
@worthy schooner
if it's a GuiButton object then is the .Active property enabled?
lemme check
consequently, if you press F9 do you get any errors outputted by this script?
and where is the surface gui parented?
TextButton
** You are now Level 1! **
lms
?
it means let me see
no errors from console
?
billboard?
ok so where is the gui parented?
if not then im not gunna question how it's on an object but okay
sorry uh
"SurfaceGUI"
is parented to
"MenuScreen"
Menuscreen is a startergui
StarterGui
okay
uhh
okay
...
+ print("test")
play.Frame.Title.Activated:Connect(function()
+ print("clicked")
...
add those to the code
and see if they show up in output
(without the plus)
alr
nope
i see yellow text
** You are now Level 2! **
ngl i dont think the script u gave me is the same
what's on line 133?
ok nvm i see the line it's on about
grounddialog error doesnt have anything to do ab
also
when i press on the image
this is what it prints dont mind 1 the 2 and the 3
well
so pressing is actually called?
its what happens where i press whenever on my screen
its combat system dw
is test or clicked actually printed?
or not?
because im pretty sure it isnt
because of the GroundDialog
not existing
oh yea i deleted it
💀
no way
by the WaitForChild
let me check
lmao
mk
Returns the child of the Instance with the given name. If the child does not exist, it will yield the current thread until it does. If the timeOut parameter is specified, this method will time out after the specified number of seconds and return nil.
do i js press on upvote
no add the Solved tag

