Hello I seem to have an issue with this death cutscene script
function onPlayerDied()
camera.CameraType = Enum.CameraType.Scriptable
camera.CFrame = part.CFrame
sound:Play()
wait(4)
sound:Play()
camera.CameraSubject = script.Parent.Humanoid
repeat wait()
camera.CameraType = Enum.CameraType.Custom
until camera.CameraType == Enum.CameraType.Custom
end
script.Parent.Humanoid.Died:Connect(onPlayerDied)
It does change the camera, but it doesnt change it back, also when the sound is played it cuts off and only plays half of it, anyway to fix this?