#viewmodel keeps flinging character
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i disabled can collide on the viewmodels
might have to do with there being a humanoid in the viewmodel
make it all massless
make sure the humanoidrootpart anchored
wont make any changes
ok sure
already off
oh?
make the gun descendants cancollide off
already did too
yeah its off
genuinely
ima try switching it with animation controller
but im trying to also take the characters skin tone and shirt for the arms
will that need humanoid?
so uhh what do
make a new collision group called cannotcollide and disable collisions within it