I am trying to make it to where the doorknob moves with the door but I don’t know how to do that. Would somebody be able to help me out? The door moves right? But idk how to make the doorknob I made here move along with it, like move with it and be attached to it if that makes sense. I made the knob after I scripted the door, I used TweenService to script the base door.
#Help on door script
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Welds
I tried that but how do I exactly do that in this case?
you don't know how to weld?
I did it but now the door won’t move
I do I just need exact instructions on what to do
Won't move? Is the door knob anchored?
Ok it worked now but is there a way to weld the whole door knob model?
Instead of welding each individual part
You have to weld all parts of the door knob to the door knob's main part.
Wdym?
Well you're implying the door knob is made of many parts.
So you need to weld each door knob part to the main part. The main part being whatever you think is the base of the knob. Then weld that base to the door itself
So there’s not exactly a way to make it more organized other than putting something in as a model because I think I did something like that or do you think it’s efficient enough to just weld all the parts to the door and they are just under a model?
The parts have to be welded somehow, or they won't move with the door
Yeah I got them to move with the door I’m just asking if the way I organized it was efficient
I mean it's fine, technically it'd be more efficient if the knob was one mesh, but I don't think you'll notice a performance hit
So you think I should combine the knob with the door is what you are saying?
I mean if the knob was one mesh.
But if you're optimizing before you actually have performance issues, you're optimizing too early
How do I make the knob one mesh?
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Union or Blender, but I've been told Unions aren't very performant
Is it ok to do either of these things as a beginner?
Union and not having things as organized as it could be
I say don't bother and stick with what you have. You are optimizing before you need to.