#how to disable not just the coregui but also the ICON of the chat as well?
1 messages · Page 1 of 1 (latest)
I actually am not sure if your allowed to have a custom chat system in Roblox
Id have to check
I think you can but you must filter the text people send
hes talking about the new chat service since it allows or disallows privacy settings such as safety for under 13s
Ah, so because of this new system the rules changed?
i have not checked the rule changes but id assume so considering the whole new chat system was about these saftery features
That makes sense.
I guess the best solution is to make custom chat UI, rather than a new system
"This is to help ensure that all chat on our platform complies with our Parental Controls and Community Standards. We’ve introduced additional guidelines 188 on what is considered chat."
https://devforum.roblox.com/t/update-on-legacy-chat-deprecation-and-textchatservice-migration/3376880
thats not what they asked for
im sure they are talking about the chat icon that apears on the top left not jsut the chat window itself
yes
thats this
even if not then just google another thing
bam
not even a minute of searching
thats the point
chat icon and chat inputbox are two separate things in 2025 (based on my debugging)
yes, and if you paid attention you would soon realize putting
game.StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType,false)```
into your environment to see if the forum post from 2021 still holds up to this day would ACTUALLY give you the answer, in which case: NO, hence this thread
no I made my own chat system (text filtering from textservice is implemented)
Again
Just googled
Again, reading comprehension
not your strongsuit huh?
Whats wrong with this line of code exactly?
I just tried it and it works
it doesn't disable the icon
It did for me
😭😭
is what u need
game:GetService("StarterGui"):SetCoreGuiEnabled(Enum.CoreGuiType.Chat, false)
That works for me to disable chat + the icon
could you show me a snippet please 💔
.
oohhh
Dk what else to show
Nws
now I'm wondering if you can reprogram the button to make it do something else
I think that would be very tedious
Thats literaly ny first answer tf