#[Fixed] First person breaks gun
1 messages · Page 1 of 1 (latest)
have you tried scripting your own gun?
You turned off CanCollide and Massless for the viewmodel & gun? Every part?
I already did
no, I want a gun that is not hitscan so I figured it would be too complicate to code. I'm not fluent enough in Lua and I was following a tutorial
used to have this problem
create a collision group called cannotCollide then disable all collisions for it, then set all your gun's part's collision group to cannotCollide
tyty i fixed it