#What is the most Advance way to get user mouse position
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I thought player:getmouse is outdate
Oh I suppose it is. Never noticed that.
You'd probably do https://create.roblox.com/docs/reference/engine/classes/Camera#ViewportPointToRay
The created ray isn't raycasting, so there's nothing to error
Origin + Direction = Destination, but make sure to read what the docs say about it being a "unit ray".
Maybe someone else will come along and teach me the proper method if not this
okay ty