#Roblox Touch event not working
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Refer to the documentation for Touched.
Instead of using Touched, since you're already moving the Tornado in a while loop (I would also recommend looking at RunService instead as an alternative for while loops in this scenario), I would use workspace:GetPartsInPart, which returns an array of parts that intersect with the provided part. This is also customizable using OverlapParams, similar to RaycastParams
@atomic pawn ^
server script or localscript?