#Story Game Loading

1 messages · Page 1 of 1 (latest)

limpid hill
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I'm trying to make an automatic story game where when people load into the game itself after the queue, it waits for all players to load in, how would I do this?

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For example, it waits for players to load in, then starts the game, if you've played the game Isle i mean something like that

odd bison
odd bison
sleek rapidsBOT
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studio** You are now Level 3! **studio

odd bison
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you can just save the datastore on a var

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and update when its empty then

tough bane
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create queue server -> use memory service to send queued up plrs -> wait for each client to send a loaded signal to the server.