working on a gamepass gifting system, and i'm tryna make sure that the datastoreservice is online before prompting the player with the product.
only two methods i've found were either
- testing datastoreservice by using SetAsync on another datastore, and if it returns success, just prompt the purchase
- checking roblox's status using http service (from https://4277980205320394.hostedstatus.com/1.0/status/59db90dbcdeb2f04dadcf16d)
(using ProfileStore btw)
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