#Make a part destroy on the client roblox studio
1 messages · Page 1 of 1 (latest)
sup
local part = workspace:WaitForChild("Part")
this part assumes the part is created before the script runs. if it dosen't exist, the script might error
game.Players.LocalPlayer.Parent:FindFirstChild("Humanoid") is incorrect because LocalPlayer.Parent does not refer to the character.
@clever rover
yo yo
Wiat so
i take away the parent from player
soits just the player in general
its in the workspace idk