#Rojo do weird things to my assets

4 messages · Page 1 of 1 (latest)

tall mesa
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Why the assets I put in my rojo file come in my game like that ? Plz help when I import my assets to my game manually it's not like that i want to cry I renamed a file i created in rojo project file and it deleted all my assets i don't have a save and I can't sync my assets directly in VSCode because Rojo does this very weird thing with my asset.

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Imported manually

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Its the same .rbxm file

lone sparrow
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rojo doesn't handle importing meshes like roblox does, rojo uses these rbxm as placeholders, but dont contain proper meshes etc.

I wouldn't recommend rojo for alot of assets like models, but mainly for scripting since you'll be using git for version control