#Hitbox issue (I don't know how to stop my model from being destroyed instantly)

4 messages · Page 1 of 1 (latest)

safe atlas
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if all the code below such as Character:WaitForChild("Right Arm") is working then I dont think its a problem with the defintion

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have you tried printing certain variables after the hitbox has been touched

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like the hit variable

tawny sundial
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@safe atlas Yeah, so I added a print statement to the if and elseif statement and the elseif print always appeared in the output. The projectile touches the character after the motor6d breaks and then instantly deletes