#Ball cant get picked up
3 messages · Page 1 of 1 (latest)
Good to know
script.Parent.Activated:Connect(function()
local ball = script.Parent:Clone()
--if ball:FindFirstChild("Handle").CanCollide == false then
--ball:FindFirstChild("Handle").CanCollide = true
--else
--ball:WaitForChild("Handle").CanCollide = true
--end
ball.Parent = game.Workspace.Balls
ball.Name = "Ball"
ball.CanCollide = true
ball.AssemblyLinearVelocity = script.Parent.Parent:FindFirstChild("HumanoidRootPart").CFrame.lookVector*20+Vector3.new(0,5,0)
game.Workspace.Balls:WaitForChild("Ball").Touched = true
--script.Parent:Destroy()
end)