#💬 metacarpet_draughtʹs Feedback

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distant dockBOT
simple haven
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This is fire

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Can you explain what you were doing with the remesh modifier and those other modifiers in the high poly

rotund ginkgo
rotund ginkgo
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thats only for the high poly though

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and using the smooth corrective mod (with the smooth only checkbox on)
to smooth the hard edges of the mesh

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planning to make another video explaining the process

simple haven
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Alr

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And the low poly had like one big ngon everywhere

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Doesnt that mess up the shading

rotund ginkgo
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and when its in on curved face one can always manually retopologize

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easier than retopologizing everything by hand

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and on the low poly, you go as low as you can go, what's important is to keep the silhouette of the mesh,
even when removing loops to make the lowpoly you can make all sorts of tris and such

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as long as you triangulate any ngons in the end its fine for it to be on the low poly

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since its a static mesh

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as in not meant to be deformed if yk what I mean

simple haven
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Yeah

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Alr ty ill try that with my model

rotund ginkgo
simple haven
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i am actually cooked