#Player instant death

30 messages · Page 1 of 1 (latest)

left topaz
#

💀

#

ok so I assume checkPlayerOnCorrectTile(player) is always true or smth

sand parrot
#

cuz ur a skid

left topaz
#

so it's not instant?

#

assigned color is an rgb right?

#

brickcolor.new(assignedcolor.R, assignedcolor.G, assignedcolor.B)

#

or wait ig not

#

don't check brickcolor

#

check the color to color

#

wait

#

@spring egret

#

can you

#

in the command bar

#

do Color3.new() == Color3.new()

#

bru

#

r us stupid

#

run "=Color3.new() == Color3.new()"

#

the equal at the start

#

fake

#

show

#

don't make me open studio for this shit

#

cuz u nooby

#

pls don't ever lie to me

#

can u print currentTile

#

it could be that it's just not being found

#

yeah cuz your hit detection is kinda ass

#

lowkey if I was you

#

I'd make the tiles all killbricks

#

that check the player's assigned color

#

and kill them if it's different