#part changes name to “(playername)’s car”

3 messages · Page 1 of 1 (latest)

glossy hornet
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I made a script for a part spawning system. The problem with this system is that the part’s original name was “QuantumClass”. When I join and spawn it in the part’s name changes to “(playername)’s car”. This is ok but the problem is that I have a script that teleports you to that part, this TP script looks for the name “QuantumClass”. Please help me figure out the problem.

limber flumeBOT
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studio** You are now Level 8! **studio

glossy hornet
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How can I do this?