#audio speed up (the speed of the audio follows the speed of the character)

1 messages · Page 1 of 1 (latest)

dull patio
#

audio speed up (the speed of the audio follows the speed of the character)

shell fiber
#

Yo uh still need help?

#

If so, use the HumanoidRootPart.AssemblyLinearVelocity.Magnitude to determine the speed of the audio like so:

local Sound = script:FindFirstChildOfClass("Sound")
local plr = game.Players.LocalPlayer
local char = plr.Character or plr.CharacterAdded:Wait()
local HumanoidRootPart = char.HumanoidRootPart

Sound:Play()

while task.wait() do
Sound.PlaybackSpeed = HumanoidRootPart.AssemblyLinearVelocity.Magnitude
end```
shell fiber
#

Just delete the thread

#

Close the post