#talk to teleport
7 messages · Page 1 of 1 (latest)
Use Chatted event and check if the player said the specific phrase
Here is an example
plr.Chatter:Connect(function(message)
local lowerCase = string.lower(message)
if (lowerCase == "teleport")
--do the teleport thing
end)
It should be something like this
You should make the text in lowercase to avoid any lower or upper letters problem
For example, if a player types "Teleport" and you are looking for "teleport" than the if statement wont work
Or if a player types "telEport", it would be the exact same