when i started this game i was very new and now im running into a problem of im sending to many requests to access or save data and i need to know what the best way to save data is. Currently i have around 4 scripts that all get different data for the player when they join and im assuming thats the problem because when i try to test the game with even 2 people joining at the same time it gives this error HTTP 429 (too many requests). The scripts i have are a currency saving and loading script, a item saving and loading script, a setting saving and loading script, and a wheel timer saving and loading script.
#Data Saving
6 messages · Page 1 of 1 (latest)
I would also advise you to try combining the scripts into one script, it's possible. You don't need more than one.
yeah but i did that originally and it said that it was too much data for one data call
What kind of data are you trying to save?
what do you mean?