Hey everyone,
While making a quadruped leg IK. I found out that bones have a woldCFrame. I use this to make a comparison of the distance between the target (different CFrame) and the bone I want to move.
The problem is that I do not believe I can set the bone's worldCFrame. Does this mean I need to make the calculations for each bone down the bone chain until I get the one I want or is there something else I can use to make this calculation.
P.S. I have already tried :ToObjectSpace(). This generates the wrong numbers from the CFrame.
Thanks!