#Help

8 messages · Page 1 of 1 (latest)

rain spruceBOT
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studio** You are now Level 1! **studio

sudden dawn
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How the ball moves when it is shot

proper gate
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You give the ball a velocity towards mouse.hit

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Mouse.hit would be the wall

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local HitForce = (Mouse.hit - workspace.CurrentCamera.Cframe.Position).Unit * Force

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That gets the direction of the ball, then you multiply it by how strong you need the kick to be and add it onto the ball's assemblylinearvelocity

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Ignore the drag part, scroll down and look at the vectors and mouse.hit and it will explain what I just talked about