#RemoteEvent not working?

10 messages · Page 1 of 1 (latest)

coral folio
#

I have a local script inside a tool that fires a remote event when activated but it seems that the fireserver is not being recieved.

local script:

local grenade = script.Parent

local RS = game:GetService("ReplicatedStorage")

grenade.Activated:Connect(function()
    local plr = game.Players.LocalPlayer
    
    local event = RS.Grenade.GrenadeThrow
    event:FireServer(plr)
end)

serverscript:

local event = script.Parent.GrenadeThrow

event.Event:Connect(function()
    warn("Serverfired")
end)
peak owl
#

Is the server script inside replicated storage? @coral folio

coral folio
#

yes

zinc timberBOT
#

studio** You are now Level 2! **studio

peak owl
#

Put it in Server Script Service

#

And adjust the variables

#

Then it should work

coral folio
#

okay ill try it

#

thanks

peak owl
#

Np