local function setupHoldBridge(holdBridge)
local debounce = false
local touchCount = 0
local button = holdBridge.Button
local function activateDoors()
for _, door in pairs(holdBridge:GetChildren()) do
if door.Name == "Door" then
door.Transparency = 0
door.CanCollide = true
end
end
button.Material = Enum.Material.Neon
end