#presscount
9 messages · Page 1 of 1 (latest)
script.Parent.Triggered:Connect(function()
local TweenService = game:GetService("TweenService")
local b = math.random(-10, 10)
local a = math.random(-10, 10)
local part = script.Parent.Parent
local goal = {}
goal.Position = Vector3.new(b, 0.5, a)
local tweenInfo = TweenInfo.new(0)
local tween = TweenService:Create(part, tweenInfo, goal)
tween:Play()
end)
.triggered
count += 1
dosomethingelse()
thansk
** You are now Level 2! **