#I need a script that teleports players to random spawns(A-L)

1 messages · Page 1 of 1 (latest)

wanton haven
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This is my script

                local A = game.Workspace.MapSpawns.A
                local B = game.Workspace.MapSpawns.B        
                local C = game.Workspace.MapSpawns.C                                                                                                    
                local D    = game.Workspace.MapSpawns.D
                local E    = game.Workspace.MapSpawns.E
                local F    = game.Workspace.MapSpawns.F
                local G    = game.Workspace.MapSpawns.G
                local H = game.Workspace.MapSpawns.H
                local I    = game.Workspace.MapSpawns.I                
                local J = game.Workspace.MapSpawns.J
                local K    = game.Workspace.MapSpawns.K
                local L = game.Workspace.MapSpawns.L
                local spawns = {A, B, C, D, E, F, G, H, I, L}
                local humanRoot = char.HumanoidRootPart
                humanRoot.CFrame = spawns.math.random('1 - 14').CFrame
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Its not about the variables, they are lined up in code

grizzled zenith
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What's the problem

wanton haven
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it doesnt work

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says smth abt the bottom line

next dagger
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humanRoot.CFrame = spawns[math.random(1, #spawns)].CFrame

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try this

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worked for me

next dagger
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waaa

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haha

grizzled zenith
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Was just typing that 🫥

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NO WAY

wanton haven
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thanks

next dagger
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its obv the only answer

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yw

hollow mantleBOT
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studio** You are now Level 2! **studio

next dagger
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works right

wanton haven
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i suc at scripting

next dagger
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ok no

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jk

next dagger
next dagger
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grrr

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u guys fw my test bench for this script

wanton haven
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ye

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it work

grizzled zenith
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no

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Make it symetric

wanton haven
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its a cute heart

next dagger
next dagger
wanton haven
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yo guys can u help with my new post

craggy zinc
wanton haven
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we did it bro

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thanks btw

craggy zinc
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ok