#is it possible to make the user camera follow a bone
35 messages · Page 1 of 1 (latest)
workspace.currentcamera
and then get it to focus on a bone
imagine making fun of someone trying to help u out the slightest
its already so easy to do this and since u didnt know it i assumed u didnt know what workspace.currentcamera is
im trying to tell u what camerasubject is
and i cant do that without saying workspace.currentcamera
oh u meant literally rig bone
try it first
if it doesnt work add a attachment to ur bone or smth
did what
u tried camerasubject or u tried following a attachment
if both dont work run a runservice to get the location of ur bone and put ur camera there
what r u trying to say
u asked how to make the camera follow a bone
im not referencing anything else
does that mean u need help with smth new
did u solve ur current problem
it says pose is a basepart so u should be able to follow it
but it'll follow the hrp i think
since pose will always be under hrp
even if its a pose of a bone
are u sure nothings working?
could u show me ur code for camera so i can see how ur camera work
hm
i just read bone
bone should have cframe
just do a runservice
and put ur camera at the cframe every frame i think
like i said its how currentcamera follow a target, except ur manually coding it
so its not a bad way
make sure ur cameratype is scriptable
if it doesnt work let me see ur script
lmk if u need anything else
** You are now Level 5! **