#Moveset Module Script Organization

3 messages · Page 1 of 1 (latest)

idle dagger
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This is not exactly a question regarding code, but regarding organizing code. I'm making a modulescript that holds each input and gives them their own function. I'm torn on whether I should keep each move and input in one module script, or make each move their own module script like in the third image. I'm adding more characters, so I'm not sure what option would be the least likely to cause problems long term.

brazen sun
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Organization is sometimes subjective and if I found myself having to do such module scripts I would keep them in one. Like everything related to movement or fighting in one module script, effects in another, etc

idle dagger
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hmm okay