so i would like to make a script which prints when a player dies but for some reason i cant menage to get the humanoid object from my player object
local players = game:GetService("Players")
local function onDeath()
end
local function onPlayerAdded(player)
players:WaitForChild("Humanoid").Died:Connect(onDeath())
end
players.PlayerAdded:Connect(onPlayerAdded)
when i run the game i get this error:
14:15:36.205 Infinite yield possible on 'Players:WaitForChild("Humanoid")' - Studio
14:15:36.205 Stack Begin - Studio
14:15:36.205 Script 'ServerScriptService.Script', Line 8 - function onPlayerAdded - Studio - Script:8
14:15:36.205 Stack End - Studio