#tool vibrating my character or smth, weird visual bug

4 messages · Page 1 of 1 (latest)

dense crater
#

very very slight but its annoying

#

its more of a jitter than a vibration

dusty marsh
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could try lerping it sligthly

dense crater
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local function updateRotation()
    local mouseHit = mouse.Hit
    local mousePosition = mouseHit.p
    local cameraPosition = camera.CFrame.Position

    local direction = (-mousePosition + cameraPosition).unit

    local horizontalAngle = math.atan2(direction.X, direction.Z)
    local verticalAngle = math.asin(direction.Y)


    local newTorsoCFrame = CFrame.new(torso.Position) * CFrame.Angles(0, horizontalAngle, 0)


    local torsoTweenInfo = TweenInfo.new(
        0.3,
        Enum.EasingStyle.Linear,
        Enum.EasingDirection.InOut,
        0,
        false,
        0
    )
    local torsoTween = TweenService:Create(torso, torsoTweenInfo, {CFrame = newTorsoCFrame})

    torsoTween:Play()
    rightShoulder.C0 = originalRightC0 * CFrame.Angles(0, 0, -verticalAngle)
    leftShoulder.C0 = originalLeftC0 * CFrame.Angles(0, 0, verticalAngle)
end