#💬 ninguem0407ʹs Feedback
1 messages · Page 1 of 1 (latest)
Im a begginer dev, if u guys like this skill pls consider following me on X
https://x.com/xDNobbody/status/1794408784372404329
show scrip
local debris = game:GetService("Debris")
local skill = game.ReplicatedStorage.Skills.Ray.Fskill
local event = skill.RemoteEventevent.OnServerEvent:Connect(function(player, mouse)
local folder = workspace.Ignore:FindFirstChild(player.Name) local character = player.Character local root = character:FindFirstChild("HumanoidRootPart") local projectile = skill["cosmic projectyle"]:Clone() projectile.Parent = folder projectile.Position = root.CFrame * CFrame.new(math.random(-15,10),math.random(0,8),math.random(0,10)).Position debris:AddItem(projectile, 5) local Start = projectile.Position local Point1 = (Start + mouse.Position) / 2 + Vector3.new(math.random(-90,90),math.random(5,10),math.random(-50,50)) local Point2 = (Start + mouse.Position) / 2 + Vector3.new(math.random(-75,75),math.random(25,50),math.random(-75,75)) local End = mouse.Position local function CubicCurve(x,y,z) return x + (y-x) * z end task.wait(1) for i = 0,1,0.03 do local A = CubicCurve(Start,Point1,i) local B = CubicCurve(Point1,Point2,i) local C = CubicCurve(Point2,End,i) -- local A1 = CubicCurve(A,B,i) local B1 = CubicCurve(B,C,i) -- local Way = CubicCurve(A1,B1,i) --+ -- projectile.Position = Way -- task.wait() -- end for i, v in projectile.Normal:GetChildren() do v.Enabled = false end local hitt = projectile.Hitt for i, v in hitt:GetChildren() do v:emit(v:GetAttribute("EmitCount")) endend)
and yes, i wrote "projectyle" on the script lol
im brazilian so on that time i didnt knew how to write it right
@old osprey
what
why do you want it?
sure
