For Tool
local Tools = script.Parent
local function onEquippeds(_mouse)
game.Workspace.Rock.ProximityPrompt.Enabled = true
end
Tools.Equipped:Connect(onEquippeds)
local function onUnequippeds(_mouse)
game.Workspace.Rock.ProximityPrompt.Enabled = false
end
Tools.Unequipped:Connect(onUnequippeds)
if error then
print("Object is destoryed")
end