#Use scripting to make materials?

2 messages · Page 1 of 1 (latest)

languid terrace
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I want to know if it's possible to script your own shaders with Lua, using math and several tricks like the Dot Product of SurfaceNormal amd View to create an advanced fresnel effect. Basically making your own shader from scratch, overwriting the current material. I've tried this before but it didnt show any result. :]

ebon compass
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yo @languid terrace, inform me as well if you get hands on any information