#Problem with script
5 messages · Page 1 of 1 (latest)
here is the script
ClickDetector.MouseClick:Connect(function(player)
if not debounce then
debounce = true
hitpoints.Value = hitpoints.Value - 1
local success, newWoodvalue = pcall(function()
return WoodsDataStore:IncrementAsync(player.UserId, 1)
end)
if success then
print(newWoodvalue)
end
if hitpoints.Value <= deathamount then
local success, newWoodsvalue = pcall(function()
return WoodsDataStore:IncrementAsync(player.UserId, 1)
end)
if success then
print(newWoodsvalue)
wait(0.5)
Tree:Destroy()
end
end
wait(1)
debounce = false
end
end)
it used to work but then i added this script
local function updateHealth()
local size = math.clamp(hitpoints.Value / 50, 0, 1)
local newSize = UDim2.new(size, 0, 1, 0)
local tweenInfo = TweenInfo.new(
0.1,
Enum.EasingStyle.Linear,
Enum.EasingDirection.Out,
0,
false,
0
)
local tween = TweenService:Create(healthBar, tweenInfo, {Size = newSize})
tween:Play()
end
help please
Problem with script used to work but now doesnt??