#Crouching issue
3 messages · Page 1 of 1 (latest)
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you have a useless else if check, you're going to execute the same function on both occasions so why bother adding an elseif. Just move the Space Bar enum to the first if check and delete the rest.
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Don't use the humanoid:LoadAnimation method. As far as I know it's either deprecated or unrecommended (don't remember which one it is). Instead you should wait for the "Animator" child of the humanoid, and assign that to a variable.