#I am loosing my Mind

6 messages · Page 1 of 1 (latest)

normal night
#
local currentTestingTable = game.Workspace.Game.Tables.TestingTables.TestingTable01
local currentXTable = game.Workspace.Game.Tables.NormalTables.Table01
local currentTableBuildings = currentTestingTable.Building:GetChildren()
local currentTableUtilities = currentTestingTable.Utilities:GetChildren()

local currentTablePartsArray = {}
local currentTablePartsSavedPositionArray = {}

for i, v in ipairs(currentTableBuildings) do
    table.insert(currentTablePartsArray, v)
    table.insert(currentTablePartsSavedPositionArray, v.Position)
end
for i, v in ipairs(currentTableUtilities) do
    table.insert(currentTablePartsArray, v)
    table.insert(currentTablePartsSavedPositionArray, v.Position)
end
print(currentTablePartsArray)
print(currentTablePartsSavedPositionArray)

local currentTablePartsCounter = #currentTablePartsArray


local function placeTable(player)
    for i = 1, currentTablePartsCounter do 
        currentTablePartsArray[i]:Destroy()
    end
    
    wait(1)
    
    local placedTable = currentXTable:Clone()
    placedTable.Name = currentXTable.Name
    placedTable.Parent = player.Plot.Tables
    local placedTableBuildings = placedTable.Building:GetChildren()
    local placedTableUtilities = placedTable.Utilities:GetChildren()

    local placedTablePartsArray = {}
    local placedTablePartsSavedPositionArray = {}

    for i, v in ipairs(placedTableBuildings) do
        table.insert(placedTablePartsArray, v)
    end
    for i, v in ipairs(placedTableUtilities) do
        table.insert(placedTablePartsArray, v)
    end
    
    for i = 1, currentTablePartsCounter do 
        placedTablePartsArray[i].Position = currentTablePartsSavedPositionArray[i]
    end
end

BuildButton.MouseClick:Connect(placeTable)
#

actually help me please NAIUHUIAJSDOASLV;LAGI)§HWGU)?AIJÒ=*SPAFÜ
*

winter anvil
#

did u ever position the clone

#

did u check if it does get cloned and parented

normal night
#

it doesnt but I can fix that wehn I can see my clone

#

Wehn I set some parts in my clone on 0,0,0 it still doesnt show up