#Is it possible to turn shared() into a function?
15 messages · Page 1 of 1 (latest)
yes
to "turn" it into a function you have to define one
you'd have to define it in each
you'd need to define a value somewhere global like in shared for example
but you cant globally change a global variable itself
are u sure the code even works
so no definitive proof
where
and do you have proof the shared() part is still in the code with the game published?
its 2 clicks to delete 1 line of code
you'd either have to define a function in a global variable like shared or _G and then access it from there, or define it as a local function
ask the dev who did it then
do not use shared