im currently making a dungeon game and for one of the abilities i want every around the player to slow down then once the slowed time is over the player goes back to where they activated the slow motion then it replays all their movements in realtime. I have the slow motion system down but im not sure how to do the replay system so i need an idea on how to implement this
#slow motion replay system
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when the ability is activated, it marks their starting position
while the ability is activated, every time the player turns, it marks their position and rotation again
after the ability ends it marks their final position and rotation then teleports them back to the starting position
then it runs through all their marked positions and teleports them to all of it
creating a replay effect for the slow motion in realtime
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