#Model placement on shelf

18 messages · Page 1 of 1 (latest)

rich ore
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uhm

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so

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try this

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whenever u move the mouse

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and its hit object

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is the place

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the red thing

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put the object in that place

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and blacklist the object

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from filters

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local snapDistance = 2 

local function onMouseMove()
    if isDragging then
        local bottlePosition = bottle.Position
        Mouse.TargetFilter = bottlePosition
        local Target = Mouse.Target 
        if shelfPositions[Target] then
           bottle.CFrame = CFrame.new(Mouse.Hit.p)
        end
        print("Following mouse cursor")
    end
end
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try this

pine root
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i took a break from that now im trying to make the box open for example i press f and then box gets destroyed and then some water bottles appear but for some reason the box does not get destroyed

rich ore
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SetPrimaryPartCFrame is deprecated

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use PivotTo

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and also

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it only applies

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for Models