game.Players.PlayerAdded:Connect(function(plr)
local stats = Instance.new("Folder")
stats.Name = "leaderstats"
stats.Parent = plr
local kills = Instance.new("IntValue")
kills.Name = "Kills"
kills.Parent = stats
local deaths = Instance.new("IntValue")
deaths.Name = "Deaths"
deaths.Parent = stats
local rank = Instance.new("StringValue")
rank.Name = "Rank"
rank.Value = "Beginner"
rank.Parent = stats
kills.Changed:Connect(function(NewKills)
if NewKills >= 10 then
rank.Value = "Novice"
end
end)
plr.CharacterAdded:connect(function(char)
local humanoid
repeat
humanoid = char:FindFirstChild("Humanoid")
wait()
until humanoid
humanoid.Died:connect(function()
deaths.Value = deaths.Value + 1
local tag = humanoid:FindFirstChild("creator")
if tag then
local killer = tag.Value
if killer then
killer.leaderstats.Kills.Value = killer.leaderstats.Kills.Value + 1
end
end
end)
end)
end)
#I want to make my leaderboard stats save
5 messages · Page 1 of 1 (latest)