#How do I make an ai zeus/opfor system?

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long axle
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How do I make an enemy ai system where when you spawn it (using a tool) it spawns and attacks any players in its radius?

cunning path
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you would need to get your mouses position and then use cframe as well as ReplicatedStorage aka. Clone() to get the AI from where ever they are stored and replicate them.
you use CFrame to move the AI to your mouses position, important to note the AI must be moved through a ServerScript that all its internal scripts work as intended.