7 messages · Page 1 of 1 (latest)
errors?
Use a game:bindtoclose func
I had the same problem then I used game:bindtoclose
Game closes before saving,
game:BindToClose()
** You are now Level 2! **
Just add a task.wait inside of the BindToClose instead of whatever you're doing
It will freeze for however long you wait but it will at least save your data