#wont attack the player when they enter the part

8 messages · Page 1 of 1 (latest)

merry maple
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Is this supposed to be a turret

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What is it?

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Why not use Touch event instead

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I tried using GetPartsInParts to detect a player character

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Nothing printed out. I tried some solutions, none work

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Yeah

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Just add a debounce so you can slow it down

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And a wait()