#How do I make a moving platform that the player can get on and not fall off of
28 messages · Page 1 of 1 (latest)
use TweenService
Hi there, I hope you’re having a good day! I was wondering how I could move models along a set path in a smooth way, and the one example that I thought of instantly were the Jailbreak trains. I’m not asking for any code, I just want a push in the right direction to what methods I should use as I’m not exactly sure where I should start. Thanks!
use lerping ig and if you want the character not to fall then just try turning cancollide on
bruh]]]]\\\\
yall stupid
local tweenInfo = TweenInfo.new(2, Enum.EasingStyle.Quad, Enum.EasingDirection.InOut, 0, false)
local props = {
Position = Vector3.new((math.random(CornerA.Position.X, CornerB.Position.X)),2,(math.random(CornerA.Position.Z, CornerB.Position.Z)))
}
local tween = tweenService:Create(Part, tweenInfo, props)
tween:Play()```
tween does not move the player with the part
tween just moves the platofmr
which is not what am asking for
\
see
also ping me next time u respond
Hi there, I hope you’re having a good day! I was wondering how I could move models along a set path in a smooth way, and the one example that I thought of instantly were the Jailbreak trains. I’m not asking for any code, I just want a push in the right direction to what methods I should use as I’m not exactly sure where I should start. Thanks!
that does not help
alright then i dont know what will
oh