#issue with particle not emitting

3 messages · Page 1 of 1 (latest)

obsidian ermine
#

no errors but the particle isnt emitting

local Tool = script.Parent
local Bullet = game:GetService("ReplicatedStorage").WeaponStuff:WaitForChild("Bullet")
local RemoteEvent = Tool:WaitForChild("RemoteEvent")
local ImpactSound = Bullet:WaitForChild("ImpactSound")
local Dust = Bullet:WaitForChild("Dust")
local Light = Tool.Handle.Attachment0:WaitForChild("LightFlash")

local Debris = game:GetService("Debris")
local Grip = Tool.Grip

RemoteEvent.OnServerEvent:Connect(function(Player, Char, MouseTarg, MouseHit, Damage, Smoke, FireSound)
if MouseTarg then
Smoke:Emit(5)
FireSound:Play()
Tool.Grip = CFrame.Angles(-0.1, 0, 0) * CFrame.new(0.2, -0.302, 1.5)
task.wait(0.1)
Tool.Grip = Grip
Light.Enabled = true
task.wait(0.01)
Light.Enabled = false

    local Humanoid = MouseTarg.Parent:FindFirstChild("Humanoid")
    if Humanoid then
        Humanoid:TakeDamage(Damage)
    else
        ImpactSound:Play()
        Dust:Emit(15)
        local Bullet = Bullet:Clone()
        Bullet.Parent = workspace.PartFolder
        Bullet.Position = MouseHit
        Debris:AddItem(Bullet, 20)
    end
end

end)

fervent creekBOT
#

studio** You are now Level 8! **studio

oak umbra
#

before you emit