#turrets not jolting back

5 messages · Page 1 of 1 (latest)

waxen moth
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for _, i in ipairs(collection:GetTagged("Shooter")) do
            local weld = i:FindFirstChildWhichIsA("Weld")
            local start = tween:Create(weld, TweenInfo.new(0.3, Enum.EasingStyle.Exponential, Enum.EasingDirection.Out, 0, false), {C1 = CFrame.new(Vector3.new(-5, weld.C1.Y, weld.C1.Z))})
            start:Play()
            start.Completed:Wait()
            fire(i.Position, humanoid.RootPart.Position)
            start = tween:Create(weld, TweenInfo.new(0.7, Enum.EasingStyle.Back, Enum.EasingDirection.Out, 0, false), {C1 = CFrame.new(Vector3.new(-10, weld.C1.Y, weld.C1.Z))})
            start:Play()
    end
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i have a turret with two barrels

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this gets fired every heartbeat

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the animation only plays once

waxen moth