#how to implement a debounce to my clientcast hitbox sword
12 messages · Page 1 of 1 (latest)
and go through them and add them to another table if they arent there
so using table.find(table,humanoid) to check if it is there
i would send a example of my code but im on phone bruh
lemme just
local alreadyhit = {}
for _, i in ipairs(humanoids) do
if not table.find(alreadyhit,i)then
-- do damage
table.insert(alreadyhit,i)
end
end
basically
yep lol
im just giving a example
it works for me,might not for you
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