#anchor part's rotation only
10 messages · Page 1 of 1 (latest)
10 messages · Page 1 of 1 (latest)
Runservice.Step:Connect(function()
Ball.Rotation = vector3.new(0,0,0)
End)
ok
thx
i was using a while loop and it failed to work
also
is there a way i could weld this non rotating ball to a rotating ball to have like a non rotating collision sphere
Perhaps